POGO is a design and materials research studio co-founded by Austen Goodman and Nathaniel Vince. We work across glass, resin, and cast materials to develop objects that make you say "I kind of want to eat it." The studio operates as an ongoing experiment: we art direct together toward a cohesive visual language while pushing materials into territory most studios haven't explored. That means unusual color combinations, surface treatments borrowed from other industries, and forming techniques that expose what a material can do when you stop being careful with it. Current work spans architectural lighting, decorative objects, and large-scale installations. We're in active prototyping, learning the limits of the materials and finding where to break them.


















SPECIFICS
Co-Founder
Research
Conceptual Designer
Brand Development
Creative Direction
Graphic Design
Narrative Develoment
TECHNOLOGIES
Blender
Rhino
Adobe Suite
MidJourney
Media Buying (Meta)
Figma
Photo Shop
Runway
Glass Blowing
Prototyping
Welding
Engineering
CREDITS
CREATIVE DIRECTOR Austen Goodman, Nathanial Vince GLASS Claire Anderson, Sydni Weatherson, Evan Kolker
PROCESS
















